helping facebook sellers scale faster at springo by removing manual chaos

in 3 months, we redesigned springo end-to-end — from messy beta to a polished mvp. the work included streamlined flows, a mini design system, and full delivery of launch-ready designs.

timeline

3-4 months

team

1 design manager

2 designers

1 product manager

disciplines

product thinking

visual design

rapid prototyping

design system

context

small sellers were stuck copy–pasting into facebook groups

but why it mattered?

  • reach: one post wasn’t enough to get noticed

  • time: hours lost in manual posting

  • consistency: prices & stock out of sync → lost trust

  • tracking: no way to know what worked

💡 what’s the big idea?

idea is to post once, broadcast everywhere, manage catalogue, track engagement.

ux audit of beta flow showed inconsistency across heuristics, states, and error handling. we started there

why: unclear/inconsistent experience → hesitation at every tap

how we tackled it

ship lean now, design to scale later

we proposed a two-track plan:

ship a clean mvp fast, while setting up a mini design system to prevent drift and enable scale

seller login flow

why: ia mapped directly to sellers’ jobs

from inconsistent visuals to a lightweight design system:

after spotting gaps in the beta, we built a mini system with unified grids, type, and components

why: predictable components = consistency + faster shipping + trust signals

from messy flows to a connected seller journey:

after auditing the beta, we rebuilt springo’s flows around what sellers actually needed

why: each screen had one dominant action + clear “what next?”

the after-math

what we delivered?

  • launch-ready mvp delivered in 3 months

  • lightweight design system in place

  • reduced ux debt before dev started

well the little did we know

😭 springo halted the product launch since the core feature for bulk posting across groups was blocked by meta

helping facebook sellers scale faster at springo by removing manual chaos

in 3 months, we redesigned springo end-to-end — from messy beta to a polished mvp. the work included streamlined flows, a mini design system, and full delivery of launch-ready designs.

timeline

3-4 months

team

1 design manager

2 designers

1 product manager

disciplines

product thinking

visual design

rapid prototyping

design system

context

small sellers were stuck copy–pasting into facebook groups

but why it mattered?

  • reach: one post wasn’t enough to get noticed

  • time: hours lost in manual posting

  • consistency: prices & stock out of sync → lost trust

  • tracking: no way to know what worked

💡 what’s the big idea?

idea is to post once, broadcast everywhere, manage catalogue, track engagement.

ux audit of beta flow showed inconsistency across heuristics, states, and error handling. we started there

why: unclear/inconsistent experience → hesitation at every tap

how we tackled it

ship lean now, design to scale later

we proposed a two-track plan:

ship a clean mvp fast, while setting up a mini design system to prevent drift and enable scale

seller login flow

why: ia mapped directly to sellers’ jobs

from inconsistent visuals to a lightweight design system:

after spotting gaps in the beta, we built a mini system with unified grids, type, and components

why: predictable components = consistency + faster shipping + trust signals

from messy flows to a connected seller journey:

after auditing the beta, we rebuilt springo’s flows around what sellers actually needed

why: each screen had one dominant action + clear “what next?”

the after-math

what we delivered?

  • launch-ready mvp delivered in 3 months

  • lightweight design system in place

  • reduced ux debt before dev started

well the little did we know

😭 springo halted the product launch since the core feature for bulk posting across groups was blocked by meta

helping facebook sellers scale faster at springo by removing manual chaos

in 3 months, we redesigned springo end-to-end — from messy beta to a polished mvp. the work included streamlined flows, a mini design system, and full delivery of launch-ready designs.

timeline

3-4 months

team

1 design manager

2 designers

1 product manager

disciplines

product thinking

visual design

rapid prototyping

design system

context

small sellers were stuck copy–pasting into facebook groups

but why it mattered?

  • reach: one post wasn’t enough to get noticed

  • time: hours lost in manual posting

  • consistency: prices & stock out of sync → lost trust

  • tracking: no way to know what worked

💡 what’s the big idea?

idea is to post once, broadcast everywhere, manage catalogue, track engagement.

ux audit of beta flow showed inconsistency across heuristics, states, and error handling. we started there

why: unclear/inconsistent experience → hesitation at every tap

how we tackled it

ship lean now, design to scale later

we proposed a two-track plan:

ship a clean mvp fast, while setting up a mini design system to prevent drift and enable scale

seller login flow

why: ia mapped directly to sellers’ jobs

from inconsistent visuals to a lightweight design system:

after spotting gaps in the beta, we built a mini system with unified grids, type, and components

why: predictable components = consistency + faster shipping + trust signals

from messy flows to a connected seller journey:

after auditing the beta, we rebuilt springo’s flows around what sellers actually needed

why: each screen had one dominant action + clear “what next?”

the after-math

what we delivered?

  • launch-ready mvp delivered in 3 months

  • lightweight design system in place

  • reduced ux debt before dev started

well the little did we know

😭 springo halted the product launch since the core feature for bulk posting across groups was blocked by meta